Introduction: This game is themed around space and tells the story of an astronaut whose hometown has been destroyed. He steps onto the land of another planet to rebuild his hometown and collects supplies. Astronauts must collect the target amount of supplies within a limited time frame in order to travel to the next planet.

Submission of Assessment 3 for PROG2001

Team Astronaut

StatusReleased
PlatformsHTML5
AuthorWXJJQH
GenreAdventure
Made withUnity

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The UI and UX are very good, the user feedback of the game is very high, and the animation effect of the game is also good, but there are still some problems, such as being unable to use the mouse to click a button during the game, etc.

lol,Very good game, make my mouse spin, love from California

This is a mesmerising forest adventure game that immerses the player in the mysterious world of the forest. This game is full of challenges, exploration and discovery, allowing players to experience the true spirit of adventure. The graphic design of the game is stunning. The development team has meticulously crafted forest scenes that are so lifelike and rich in detail that you feel like you are in a real forest. From lush trees to mysterious caves, each scene is full of fun to explore.

In games like Jungle Adventure, user experience (UX) and user interface design (UI) principles are crucial to enhance the game's appeal and playability. The following is a user experience design proposal regarding UX and UI principles:

1. Intuitive operation: The game operation should be simple and intuitive, and players can easily get started. For example, using simple gestures or buttons to control character movement and interaction.

2. Visual appeal: The game graphics should have rich details and exquisite visual effects to attract players' attention and enhance the immersion of the game.

3. Feedback mechanism: Provide clear feedback to let players know that their actions have been recognized. It can be achieved through animation, sound effects, or vibration.

4. Adaptive design: Ensure that the display and operation of the game can adapt well on different devices, including different screen sizes and resolutions.

5. Information hierarchy: Display important and secondary information in a reasonable hierarchical manner to avoid information overload and enable players to focus on the current task.

6. Smooth gaming experience: Ensure smooth operation of the game, avoid lagging and delays, to maintain player interest and engagement.

In the project, adding the UI function of adding bonus points for eating energy bars to robots in the city is an important user experience design. And it can bring a good user experience in UI principles.

1. Clear UI elements: When designing the UI elements of the energy bar, they are easy to recognize and understand. Use bright colors to highlight the energy bar and make it stand out prominently in the city background.

2. Animation effect: When the robot eats energy, an animation effect is added to enhance the user's sense of interaction and satisfaction.

3. Feedback mechanism: When the robot eats energy, it can provide timely feedback and add the sound effect of eating energy bars.

4. Scoring system: incorporating the consumption of energy bars as part of the scoring system to motivate users to participate more in the game. When the score is 6, it is perfect and has a great UI experience

5. Easy to understand rules: Clearly inform users of the purpose and rules of eating energy bars in the game, as well as the different effects of eating different types of energy bars. This can make it easier for users to understand the game mechanics and increase their engagement.

6. Customizability: Provides some setting options that allow users to adjust the display of energy bars according to their preferences, such as transparency, size, etc.